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HZM Co-Op Mod :: FAQ

Frequently Asked Questions, HZM Co-Op Mod for ST:EF2

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Human Animation Names

Here it comes, a useful list with the Human Animations for Star Trek: Elite Force II...

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ÜberRadiant Basics Setup

This Tutorial was made to help beginners for EF2 mapping/scripting/modding. It explains how to setup the ÜberRadinat correct.

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Frames Per Second (FPS)

What are Frames per second and why is it so important to all gamers, will be explained to you here!

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Game Console

Every game has a console which is the hub between the player and the game, also ST:EF2. Find out how to access it and what exactly you can do with it...

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HZM Co-Op Mod :: cVars

The Co-Op Mod uses configuration variables(Cvars) to allow different game Modes and personalized Configuration of the Mod. These Cvars can be changed via the Game/Server Console or directly inside your...

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Modifying a BSP File (Binary Space Partitioning)

Have no map source Files? No problem, edit the BSP! This Tutorial will show you how to Hex a bsp compiled level for ID-Tech3 based games like: Q3, HL, HL2, COD, SOF2, JKA, STVEF, STEF2, HM-FAKK2, and...

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BSP-Level based game Engines

This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background knowledge is included.

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NOSCRIPT - Avialable Commands

A listing of all available commands for the Co-op Mod noscript extension. The extension is used to issue commands within the Überradiant that could usually only be executed by script.

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10 things you should know, to get the best out of Star Trek Elite Force II

In this Tutorial it is explaind what should be done to play Star Trek Elite Force II well on a modern (2018) Computer and how you can get quickly the best out of what the game has to offer.

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