ÜberRadiant Basics Setup
This Tutorial was made to help beginners for EF2 mapping/scripting/modding.
View ArticleHuman Animation Names
Here it comes, a useful list with the Human Animations for Star Trek: Elite Force II...
View ArticleÜberRadiant Basics Setup
This Tutorial was made to help beginners for EF2 mapping/scripting/modding. It explains how to setup the ÜberRadinat correct.
View ArticleFrames Per Second (FPS)
What are Frames per second and why is it so important to all gamers, will be explained to you here!
View ArticleGame Console
Every game has a console which is the hub between the player and the game, also ST:EF2. Find out how to access it and what exactly you can do with it...
View ArticleHZM Co-Op Mod :: cVars
The Co-Op Mod uses configuration variables(Cvars) to allow different game Modes and personalized Configuration of the Mod. These Cvars can be changed via the Game/Server Console or directly inside your...
View ArticleModifying a BSP File (Binary Space Partitioning)
Have no map source Files? No problem, edit the BSP! This Tutorial will show you how to Hex a bsp compiled level for ID-Tech3 based games like: Q3, HL, HL2, COD, SOF2, JKA, STVEF, STEF2, HM-FAKK2, and...
View ArticleBSP-Level based game Engines
This tutorial explains how the technology behind the mapping process works, and how the game engine knows what it has to calculate. The required background knowledge is included.
View ArticleNOSCRIPT - Avialable Commands
A listing of all available commands for the Co-op Mod noscript extension. The extension is used to issue commands within the Überradiant that could usually only be executed by script.
View Article10 things you should know, to get the best out of Star Trek Elite Force II
In this Tutorial it is explaind what should be done to play Star Trek Elite Force II well on a modern (2018) Computer and how you can get quickly the best out of what the game has to offer.
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